Please note: Registration for this event has NOT yet begun. If you would like to be notified via email when registration for this and future online events begins, please complete this form.
If you have any questions, please contact Mr. Chris Adams (firstname.lastname@example.org) or Mr. Aric Bowie (email@example.com).
The Center for Deployment Psychology (CDP) is offering a 2-day evidence-based workshop 9-10 April 2019, from 11 a.m. to 7:30 p.m. Eastern, entitled "Cognitive Behavioral Therapy for Insomnia (CBT-I)." Registration for the course is $45 and comes with 13.5 CEs. (Please note the refund policy at the bottom of the page.)
This course will be held online through Second Life. Participants will need to have an account in Second Life and install the Second Life viewer on their computer in order to take part. Those who don't have a Second Life account can create one and download the Second Life viewer here: http://secondlife.com/support/downloads/. Click the gold "Join Now" at the top of that page to create an account and click the "Download the SL Viewer" button to get the Second Life viewer.
Also, a functioning microphone is MANDATORY to attend, in order to participate in the role-play sessions.
Description: This 2-day workshop provides training in the assessment and treatment of deployment related sleep disturbance with a focus on Cognitive Behavioral Therapy for Insomnia (CBT-I), an evidence-based approach to treating sleep problems. It covers the rates and types of sleep problems identified in the military population, highlights current research findings on this topic, and reviews clinical strategies and interventions. The instructors teach skills for using Stimulus Control and Sleep Restriction to treat insomnia, and Imagery Rehearsal Therapy to address nightmares. Military case examples are incorporated to illustrate key concepts and techniques. Participants are expected to do role-plays in class to practice CBT-I techniques, and they must attend both days.
Participants will be required to have a Second Life account and install the Second Life viewer on their computer. Those who do not have a Second Life account can sign up and download the viewer here: http://secondlife.com/support/downloads/. Click the gold "Join Now" at the top of the page to create an account and click the "Download the SL Viewer" button to get the Second Life viewer.
If you are unfamiliar with Second Life, we HIGHLY recommend watching these brief orientation videos we have created to introduce Second Life to new participants.
Participants are also required to attend one of the pre-event "open houses" held online in Second Life. This is to ensure that participants can successfully log into Second Life, enter the training space, hear the presenter and speak with them via their computer's microphone. Participants will not need to attend for the entire "open house," just a portion of the two-hour window.
The scheduled times for the open-houses will be announced before registration begins.
Participants will need to attend their open house session of choice from the computer and Internet connection they plan on using for the training. This is to ensure all technical issues can be solved in advance of the event.
If you participate in the Star Behavioral Health Providers (SBHP) program and want to register for this online EBP workshop, please note that it will not qualify as an SBHP Tier 3. While you are welcome to attend the training, your participation will not be tracked by SBHP, nor listed on the SBHP registry.
Mental healthcare providers are eligible to receive CEs upon completion of this training. CEs for partial participation will not be awarded. CMEs for medical providers or psychiatrists are not available. CEs will be provided through PESI, Inc. two to four weeks after the completion of the training. For eligible disciplines and recognizing bodies, click here or see the brochure at the top of the page.
For any additional CE credit questions only, please contact Bridget Schaub at: firstname.lastname@example.org. For any other questions about the event, including technical issues, please click here.
Click here for more information about Second Life.