Blog posts with the tag "Technology"

Staff Perspective: The Role of Social Media in Suicide Prevention

The Internet has become an increasingly powerful form of information dissemination and communication media over the last two decades. Even more recently, the Internet has been leveraged for the treatment of a wide range of health-related problems. All the while, social media platforms have been increasingly used for the expression of suicidal thoughts and feelings. Despite this, little is known about the ways in which social media can be used for suicide prevention (Karras et al., 2018).

Staff Perspective: Delving into Digital Delivery of Cognitive Behavioral Therapy for Insomnia

Dr. Timothy Rogers

Help-seeking literature clearly identifies stigma as one of the primary obstacles to receiving behavioral healthcare services for both military and civilian populations.  While several recommendations to reduce stigma associated with psychological help-seeking exist, the development and use of digitally-based services is frequently promoted as a strategy.  This blog will specifically review the digital delivery of Cognitive Behavioral Therapy for Insomnia to highlight key findings and resources.

Staff Perspective: CDP's Virtual Sleep Museum

In this video blog, Dr. Timothy Rogers welcomes you to the Snoozeum, CDP’s virtual museum of sleep disorders. The Snoozeum is built in Second Life, a virtual world that allows for an immersive experience. Your avatar (the character that represents you virtually) can explore information and exhibits 24/7.

Staff Perspective: Serious Play Conference and Online Training

CDP Logo

This week we’d like to give a shout out to Dr. Kevin Holloway, CDP’s Director of Online Programs, who presented at this year’s Serious Play Conference at George Mason University. Dr. Holloway’s presentation, “Virtual Professional Training in Evidence-Based Psychotherapies, Gaming for Behavioral Health Providers,” served as the Healthcare Keynote for the conference. Additionally, Dr. Holloway also served as one of the panelist for the “What Have We Learned in the Last 10 Years and Where are Serious Games Headed Next?” presentation.

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